
In the past, support has given me some example of those consequences/problems: I think all these reasons should be enough but they aren't, because allow players change their ingame names or change of world or servers entails some consequences and/or problems. sometimes we decide for a nickname because at that moment we like something and we want a nickname that represents that, but after some months or years appears another thing that you like more and want to change your nickname and you can't. sometimes we have friends who play in another server or world and we cant play with them and that becomes worst if the person is your GF or BF and every guild expedition, event, era, guild battleground that passes means more time and oportunities to share with that or those friends lost. why we must keep playing a game that we like but at the same time makes us feel uncomfortable? obviously those features should not be used more than one time every 6 months or one year. sometimes this process can last only a few days, some times months and when a player leave a game, may mean less money for Innogames. at the moment where we are not happy about something that doesn't represent us, like our ingame names, or at the moment where we start feeling that we don't want to play in X server or world anymore is the moment where the process of leaving the game starts. Why I think that we deserve a feature that allow us change our ingame names and change of server or atleast of world? (that doesn't mean they must do all we want or need, xd). why? because Innogames, as any videogame enterprise, business, studio, etc, needs "players" (in this case, US!) in order to earn money.


I think that the answer is yes, we have rights, not many but we have some. but, being the owner of games like forge of empires really means that we, "the players", don't have any right?

As owner of those games, It can do "almost" everything It wants with those games.
